null dying embers in

    beautiful young witch with glowing eyes, flying, reality manipulation powers, Bold lines, bathed in light,controled magic, blue lightning, weather manipulation, water magic, enhanced eyes, old cyltic symbols in a circle, old inscription magic, red dying spell embers flying in the wind, particle lights, soul, digital illustration, comic book style, steampunk noir, perfect anatomy, centered, approaching perfection, dynamic, highly detailed, illustration, art by Carne Griffiths and Wadim Kashin, vibrant, power manifestation, 7th dimention, magic
    (oil painting:1.5), (artist:Zdzisław Beksiński), (dark abstract collage:1.8), (solitary figure draped in a tattered crimson robe standing before a desolate shrine:1.7), (decayed remnants of forgotten souls woven into spectral layers:1.6), (ashen skeletal trees twisting against a storm-lit sky:1.7), (haunting reds, deep charcoals, and desaturated golds forming an eerie contrast:1.6), (crumbling temple walls carved with cryptic runes, their meanings long lost:1.7), (shadows of the past flickering like dying embers in the endless dusk:1.6), (a lone lantern’s glow barely piercing the thick, oppressive fog:1.5), (whispering echoes of prayers dissolving into the wind:1.7), (ethereal textures blending ancient sorrow, fleeting memory, and inevitable decay:1.6).
    beautiful young witch with glowing eyes, flying, reality manipulation powers, Bold lines, bathed in light,controled magic, blue lightning, weather manipulation, water magic, enhanced eyes, old cyltic symbols in a circle, old inscription magic, red dying spell embers flying in the wind, particle lights, soul, digital illustration, comic book style, steampunk noir, perfect anatomy, centered, approaching perfection, dynamic, highly detailed, illustration, art by Carne Griffiths and Wadim Kashin, vibrant, power manifestation, 7th dimention, magic
    (Zdzisław Beksinski, oil painting, grotesque horror surrealism, 4K, ultra-detailed, cinematic lighting, dark fantasy, eerie atmosphere) – A monstrous tarantula dominates a decaying battlefield, its colossal form covered in bristling black spines, each hair glistening with an unnatural, ink-like sheen. Its eight hollow, abyssal eyes reflect the crimson-lit sky, where celestial bodies burn like dying embers. The ground beneath it is a graveyard of shattered bones and rusted metal, skeletal hands clawing desperately from the earth, frozen in futile struggle. Towering monoliths of petrified flesh and stone rise in the distance, inscribed with cryptic, eldritch symbols that pulse with eerie luminescence. Thick strands of sinewy silk spill from the tarantula’s fanged maw, wrapping around the ruins of fallen civilizations, entombing them in an eternal embrace. A lone figure in a tattered black robe stands on the precipice of oblivion, gazing upon the colossal arachnid with neither fear nor reverence, lost within the nightmare. --ar 16:9 --q 5 --v 6.0
    In this nightmarish vision, two figures clash amidst a sea of shadows—a noble knight, his armor glinting in the fading light, locked in mortal combat with a hooded assassin, a specter of death incarnate. Their blades flash and flicker like cold fire, each strike a symphony of steel against steel, each parry a desperate plea for survival. Rendered in the distinctive style of Zdzisław Beksiński, the scene is a study in stark contrasts and unsettling details—the intricate engravings on the knight's sword, the sinister curves of the assassin's daggers, the twisted agony of their faces as they stare into the abyss of their own mortality. Chiaroscuro lighting casts an eerie pall over the battlefield, the deep shadows broken only by the faintest glimmer of hope, a dying ember in a world consumed by darkness. This is a moment frozen in time, a testament to the terrible beauty of the human spirit in its darkest hour, Prepare to be plunged into a world of unrelenting darkness, where the line between hero and villain, life and death, is as thin and sharp as a blade's edge. In this stunningly detailed digital artwork, a lone knight stands against a tide of shadow, his sword raised in a final, defiant gesture of honor and courage. Before him, a faceless assassin emerges from the gloom, twin daggers glinting with malevolent purpose, a bringer of silence and despair. Rendered in the haunting, surrealist style pioneered by Beksiński, the scene is a fever dream of textures and shapes—the rough-hewn stone of the battlefield, the tattered edges of the assassin's cloak, the splintered shards of the knight's shattered shield. A sense of oppressive darkness pervades every inch of the canvas, broken only by the faintest glimmer of light reflecting off the knight's battered armor—a fleeting reminder of the beauty and nobility that once existed in this blighted world, Step into a realm where hope is but a fleeting memory, and the only certainty is the cold embrace of the grave. In this heart-wrenching digital masterpiece, a battle-weary knight kneels before his foe, his sword shattered, his spirit broken. Above him, a spectral assassin looms like a figure from a nightmare, his daggers poised to strike the final, fatal blow. Portrayed in the singularly unsettling style of Beksiński, the image is a study in despair and desolation—the knight's eyes hollow with the knowledge of his impending doom, the assassin's face a blank mask of merciless intent. The lighting is a masterclass in low-key horror, the deep shadows broken only by the faintest flicker of candlelight, a dying ember in a world consumed by an all-encompassing darkness. With its uncompromising attention to detail and its unflinching portrayal of the savagery of combat, this is an image that will haunt your dreams long after you look away
    Zdzisław Beksiński style, oil painting, grotesque horror surrealism—A decaying, skeletal megastructure stretches endlessly into a darkened, ashen sky, its towering spires eroded by time, tangled with remnants of torn, bloodstained banners. The walls, fused with petrified flesh and jagged bone, pulse faintly as if still alive, their twisted, organic patterns resembling tormented faces frozen in silent agony. A thick fog of ochre and sickly green rolls through the desolate expanse, obscuring the crumbling remains of statues depicting eyeless, hollow-faced figures, their elongated limbs reaching skyward in silent despair. The cracked ground seeps with black, tar-like sludge, reflecting the eerie glow of fractured monolithic altars, where eldritch symbols flicker like dying embers. In the distance, twisted archways stand like the ribs of a forgotten colossus, framing an abyss of infinite darkness. A lone, robed figure stands at the edge of a skeletal bridge, its tattered form barely distinguishable from the decay surrounding it. The air is thick with the scent of dust and decay, an eternal silence lingering as if the world itself has long ceased to breathe.
    Blonde, slender woman with luminous, dewy skin, wearing a translucent, clinging wet t-shirt and flowing, loose-fitting pants that catch the fading light of sunset, her long, luscious hair styled in loose, beachy waves with a starburst of twinkling, cosmic lights woven throughout. Delicate, chunky letters of ice, etched with a subtle, crystalline glow, spelling out the word "For" rests atop the warm, golden sand of the exotic beach. Above, a celestial canvas of millions of stars forms the shape of the word "Faeia". The vibrant, tropical surroundings, set ablaze by the dying embers of sunset, are reflected in the gleaming, icy crystal at the centre, radiating a soft, ethereal light that illuminates the entire scene, bathed in the warm, golden hues of dusk, and detailed, intricate textures of the ice, sand, and skin. Inspired by the hyper-realistic, digital art of Ash Thorp, and the celestial photography of NASA, combined with the intricate, high-fidelity rendering of Ian McQue, and the expressive, emotive qualities of Simon Stalenhag's unique, sci-fi aesthetic, in a breathtaking, 32k UHD, realistic masterpiece.

      ZavyChromaXL

    • v10.0 - zavychromaxl_v100.safetensors
    • v9.0 - zavychromaxl_v90.safetensors
    • v8.0 - zavychromaxl_v80.safetensors
    • v7.0 - zavychromaxl_v70.safetensors
    • v6.0 - zavychromaxl_v60.safetensors
    • v5.0 - zavychromaxl_v50.safetensors
    • v4.0 - zavychromaxl_v40.safetensors
    • v3.1 - zavychromaxl_v31.safetensors
    • v3.0 - zavychromaxl_v30.safetensors
    • v2.1 - zavychromaxl_v21.safetensors
    • v2.0 - zavychromaxl_v20.safetensors
    • v1.2 - zavychromaxl_v12.safetensors
    • v1.0 - zavychromaxl_v10.safetensors
    • b2 - zavychromaxl_b2.safetensors
    • b1 - zavychromaxl_b1.safetensors
    • a3 - zavychromaxl_a3.safetensors
    • a1 - zavychromaxl_a1.safetensors